Complete Playable Roster
| Kaiju | Style and Strengths | Tradeoff or Playing Tip | Solo Access |
|---|---|---|---|
| Heisei Godzilla | Beginner-friendly all-rounder with substantial health, balanced stats, accessible claw combos and a useful tail strike when getting up. | His high-energy pulse charges slowly, while sluggish projectiles can leave him struggling against ranged specialists. | Available from the start. |
| Godzilla 2000 | A faster, balanced alternative to Heisei Godzilla that suits players who want a more mobile starting point. | Trades some strength and durability for that extra speed. | Complete the Millennium Study project in the G-Force Lab. |
| Anguirus | Defensive counterattacker with high defense, solid grappling and rear spines that damage opponents striking his block. | Low power and no long-range attacks limit his reach; the turning animation also makes his block slow to start. | Available from the start. |
| Megalon | A hit-and-run choice that can burrow underground and grab an opponent while emerging beneath them. | Rehearse the positioning of the burrow grab before building your entire approach around it. | Available from the start. |
| Gigan | Choose Gigan if teleporting behind an opponent sounds more appealing than making a straightforward approach. | Learn where the teleport leaves you before committing to your next attack. | Available from the start. |
| King Ghidorah | Resilient ranged specialist with varied projectiles and an airborne lightning blast that needs no charge. | Slow movement and weak melee make distance important. Flight consumes energy, so staying airborne has a cost. | Unlock through G-Force Lab research. |
| Rodan | The fastest monster, with exceptional aerial mobility, quick melee attacks and a powerful breath attack for hit-and-run fighting. | Has the weakest defense on the roster, making prolonged toe-to-toe exchanges a poor fit. | Unlock through G-Force Lab research. |
| Mecha-King Ghidorah | A long-range grappler with versatile grabs, draining projectiles and an energy-dependent shield. | Slow and reliant on energy for his strongest tools, leaving him vulnerable during sustained pressure. | Unlock through G-Force Lab research. |
| Mechagodzilla | The Showa-era fighter specializes in armored ranged combat, with stronger defensive stats and a more specialized arsenal than Kiryu. | Flight and many ranged attacks depend on energy; depleted reserves leave weak grabs and sluggish melee. | Unlock through G-Force Lab research. |
| Kiryu | A more balanced weapons user than Mechagodzilla, with the Absolute Zero Cannon as its Rage attack. | Its weapons-focused approach remains energy hungry, so watch your reserves while attacking. | Complete the Cybernetic Study project in the G-Force Lab. |
| Destoroyah | A classic tank-style choice. His attack selection includes energy-using Katana attacks and laser combos. | Use basic and general attacks when you want to conserve energy instead of choosing Katana or laser combos. | Unlock through G-Force Lab research. |
| Orga | The strongest dedicated grappler recommendation, excelling at close quarters and featuring a Rage Grab. | Get into grabbing range before trying to use the Rage Grab. | Unlock through G-Force Lab research. |
Start With Heisei Godzilla or Try a Faster Alternative
Heisei Godzilla is the safest starting recommendation because his balanced stats, substantial health and accessible melee attacks give you a straightforward foundation. His claws suit beginner combos, and his tail provides a useful wake-up strike. Against a ranged opponent, close the distance instead of repeatedly charging the high-energy pulse and inviting a counter.
Godzilla 2000 is the alternative to consider when Heisei feels too slow. He moves faster while retaining a balanced approach, but gives up some strength and durability. Try him if movement feels more comfortable to you than absorbing punishment.
Choose Between Ranged Pressure and Grabs
King Ghidorah suits players who want to control space with projectiles. Mechagodzilla offers a more armored ranged approach, while Kiryu gives you a more balanced weapons-focused fighter. With any of these choices, pay attention to the energy demands of the tools you rely on.
Orga is the clearest pick when grabbing is the main attraction. Anguirus offers a defensive alternative built around counterattacks, damaging blocks and solid grappling. Mecha-King Ghidorah bridges the approaches with long-range grappling tools, a shield and draining projectiles, though his energy reliance makes prolonged pressure dangerous.
Recognize the Variants and Absent Monsters
The playable Godzilla variants are Heisei Godzilla and Godzilla 2000. Mechagodzilla and Kiryu are also separate playable fighters: Mechagodzilla is the Showa-era version, while Kiryu has its own more balanced weapons-focused identity. Treat those names as distinct choices when comparing the roster.
SpaceGodzilla and Mothra are not part of the playable base-game roster. Mecha-King Ghidorah is a distinct playable monster, while Monster Island and the alien Mothership are locations. Mothra does appear as an airstrike assist, which is separate from selecting her as your fighter.
Try the Roster in Local Custom Battles
To compare fighters before committing to solo unlocks, enable Tournament Mode in Settings and start a local Custom Battle. It opens every monster for custom games, while Adventure and other single-player modes still require normal progression. Use that opportunity to compare movement, grabs and ranged attacks before choosing your next research target.
